![minecraft 1.12 shaders crash fix minecraft 1.12 shaders crash fix](https://static.planetminecraft.com/files/resource_media/screenshot/1810/snapshot-18w07a-crash-fix-v4-1520459186.png)
- #Minecraft 1.12 shaders crash fix install#
- #Minecraft 1.12 shaders crash fix windows 10#
- #Minecraft 1.12 shaders crash fix mods#
- #Minecraft 1.12 shaders crash fix code#
| UCHIJA | foamfixcore | 7.7.4 | minecraft.jar | None | | UCHIJA | openmodscore | 0.12.1 | minecraft.jar | None | | UCHIJA | otgcore | 1.12.2 - v7 | minecraft.jar | None | | UCHIJA | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None | | UCHIJA | itemphysic | 1.4.0 | minecraft.jar | None | | UCHIJA | mcp | 9.42 | minecraft.jar | None | | UCHIJA | minecraft | 1.12.2 | minecraft.jar | None | | State | ID | Version | Source | Signature | States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
#Minecraft 1.12 shaders crash fix mods#
Optifine OptiFine_1.12.2_HD_U_D1 134 mods loaded, 134 mods active IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95įML: MCP 9.42 Powered by Forge 14. JVM Flags: 3 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xms3584m -Xmx3712m Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_191, Oracle Corporation
#Minecraft 1.12 shaders crash fix windows 10#
Operating System: Windows 10 (amd64) version 10.0 Server type: Non-integrated multiplayer server Level game mode: Game mode: survival (ID 0). Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
![minecraft 1.12 shaders crash fix minecraft 1.12 shaders crash fix](https://www.wmlcloud.com/wp-content/uploads/2020/11/Oceano-Shader-1.16.4_1.jpg)
Level storage version: 0x00000 - Unknown?
#Minecraft 1.12 shaders crash fix code#
: Could not initialize class .ClientRegistryĪt .( StormSplashRenderer.java:169)Īt .( StormSplashRenderer.java:80)Īt .( RenderWeather.java:62)Īt .EntityRenderer.addRainParticles( EntityRenderer.java)Īt .EntityRenderer.updateRenderer( EntityRenderer.java:431)Īt .runTick( Minecraft.java:1827)Īt .runGameLoop( Minecraft.java:1097)Īt .run( Minecraft.java:3941)Īt .Main.main(SourceFile:123)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .launch( Launch.java:135)Īt .main( Launch.java:28)Īt .launchWithMainClass( OneSixLauncher.java:196)Īt .launch( OneSixLauncher.java:231)Īt ( EntryPoint.java:143)Īt ( EntryPoint.java:34)Ī detailed walkthrough of the error, its code path and all known details is as follows:Īll players: 1 total ] the game freezes, You have to kill it but once you log in again it will be the selected resource pack.
#Minecraft 1.12 shaders crash fix install#
and I haven't had this issue with any other minecraft install is when I switch Resourcepacks.
![minecraft 1.12 shaders crash fix minecraft 1.12 shaders crash fix](https://coopolygame.com/wp-content/uploads/2020/09/0.jpg)
I have tried all sorts of things, updating mods, removing mods (the 2 I spoke of) and everything seems to be running flawlessly until you try to pick a shader. I have had 2 interesting warnings while playing 1 was for Primitive Mobs, and the other was for better questing. I have tried All 11 versions of Optifine for 1.12 and like I said. and switch resourcepacks., you can open the shaders option, but the second you click on a shader (Including the Internal Shader.) the game just freezes. I have the server up and stable, We can all connect to it. I'm trying to get a 1.12 (Roguelike Adventures and Dungeons) server working because it looks really neat. I have 3 other servers (1.64 Moonquest, 1.7.10 JTTC, 1.7.10 Regrowth.) All of them (with a bit of fiddling) are working 100% with Resourcepacks AND shaders.